MineMaster is a freeware clone of MS Minesweeper
with some nice extra features.
Big playground, where size is
limited only by your desktop size.
Skins are supported, both for
cells of the gamefield and for the font of timer
and counter digits.
Walls can be placed randomly
on the playground, They never contain a mine and
can not be opened by clicking. Walls that surround the playfield
can optionally
be displayed. Both surrounding and internal walls can be opened
as an option
to make the game easier. Adding internal walls without opening
them will
however make the game more difficult as the information on adjacent
bombs is
hidden for those cells.
Shields assure that bomb
explotions are never harmful! When the player opens
a cell that contains a bomb he will only loose a shield. So if
you make a
silly mistake you can still continue the game even though you won't be
braking
any records. When the player is out of shields he can not
continue play and
the game is lost. A new game will therefore always start with at
least one
shield. The player can also choose any fixed number of shields or
select them
as a percentage of bombs on the gamefield.
Changes in the last version:
Master game type
added.
Added upflag option to flag cells on
mouseup.
Added option to start games with all cells question marked.
Added a big and small versions of the garden skin.
Game is now won with inverted
gameplay.
Some
bugfixes.
Changes in next version:
The next version will include features to save and load games.
As this is very useful for large games I have decided to include this
although it might open up possibilities for cheating. Measures
will
be taken to make cheating non-trivial although still possible, indeed.
If you want to support MineMaster then creating and submitting
a new skin would be appreciated (my graphical skills are limited
: ) .
Comments, suggestions and skin submissions are welcome to:
(you have to retype this email as copying will include scramble
characters) hsacurkaumrbklreicshtaorfsetro@ryeamhoovoe.YcEoSm